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From: Ukraine

Location: Poltava, UA

On Useme since 2 November 2026

About me

I make 3D visualisations and short animations of furniture and products in Blender, and CAD models with drawings for manufacturing.

For websites I build interactive 3D instructions that open in the browser on a phone or a computer. The viewer turns the model, goes through the steps and taps parts to read notes.

A drawing or a few photos with the main dimensions are enough to start. For an online shop I render products on white and in a room, and one model can be shown in every colour you sell. Most of my animations are short product presentations or assembly instructions.

CAD models are parametric, so a size change does not mean starting over. You get STEP and dimensioned drawings, or STL for 3D printing. In Python I automate repeated work and do data research with machine learning.

Before the full job I send a rough render or a first model, so the direction can change early. One round of changes is included, and you get the source files.

Portfolio

Upholstered armchair with cloth-simulated folds

Sample for a 3ds Max furniture job: clean all-quad model, folds simulated with Blender cloth (not sculpted), works with TurboSmooth, UVs laid out like sewing patterns.

Portfolio item

Upholstered armchair with cloth-simulated folds

Sample for a 3ds Max furniture job: clean all-quad model, folds simulated with Blender cloth (not sculpted), works with TurboSmooth, UVs laid out like sewing patterns.

Interaktywna instrukcja 3D: walizka w stanowisko

An interactive 3D instruction that opens in the browser on a phone or a computer. A wheeled case unfolds into an operator workstation in 6 animated steps, and 8 points on the model open notes. Built from scratch in three.js, own concept.

Portfolio item

Interaktywna instrukcja 3D: walizka w stanowisko

Interaktywna instrukcja 3D: walizka w stanowisko

An interactive 3D instruction that opens in the browser on a phone or a computer. A wheeled case unfolds into an operator workstation in 6 animated steps, and 8 points on the model open notes. Built from scratch in three.js, own concept.

Green screen w pokoju 3D: kamera i światło z kadru

A woman shot on a green screen (Pexels photo by Monstera Production), placed into a living room I built and rendered in Blender. Lens, camera height and tilt come from the plate; a light probe at her spot set her brightness and colour.

Portfolio item

Green screen w pokoju 3D: kamera i światło z kadru

A woman shot on a green screen (Pexels photo by Monstera Production), placed into a living room I built and rendered in Blender. Lens, camera height and tilt come from the plate; a light probe at her spot set her brightness and colour.

Wyrównanie zębów - animacja 3D (koncepcja)

Self-initiated concept animation, not a clinical case: a crowded upper arch moves into alignment tooth by tooth, the gum follows, and a clear aligner appears. Own procedural model in Python and Blender, Cycles render. 19 s, 1080p.

Portfolio item

Wyrównanie zębów - animacja 3D (koncepcja)

Self-initiated concept animation, not a clinical case: a crowded upper arch moves into alignment tooth by tooth, the gum follows, and a clear aligner appears. Own procedural model in Python and Blender, Cycles render. 19 s, 1080p.

Poduszki fotela - symulacja tkaniny (koncepcja)

Self-initiated concept animation: the loose cushions of my armchair model drop into place one after another and settle. The fabric is a real Blender cloth simulation around a soft foam core, so it squashes and recovers. 13 s, 1080p.

Portfolio item

Poduszki fotela - symulacja tkaniny (koncepcja)

Self-initiated concept animation: the loose cushions of my armchair model drop into place one after another and settle. The fabric is a real Blender cloth simulation around a soft foam core, so it squashes and recovers. 13 s, 1080p.

Crowded dental arch for a dental film

Upper dental arch with crowded teeth for a short presentation film: my own model generated in Python and meshed, with materials, lighting and animation in Blender.

Portfolio item

Crowded dental arch for a dental film

Upper dental arch with crowded teeth for a short presentation film: my own model generated in Python and meshed, with materials, lighting and animation in Blender.

Planetary gearbox 5:1 - 3D design and renders

My own design study: a planetary gearbox, ratio 5:1, that I built as a parametric model with Python in Blender. True involute gears, module 2: sun 12, planets 18, ring 48 teeth. 32 parts. Cycles renders: assembled, exploded, section, macro.

Portfolio item

Planetary gearbox 5:1 - 3D design and renders

My own design study: a planetary gearbox, ratio 5:1, that I built as a parametric model with Python in Blender. True involute gears, module 2: sun 12, planets 18, ring 48 teeth. 32 parts. Cycles renders: assembled, exploded, section, macro.

Integrator AI-CadQuery-OpenFOAM: prototyp

My own prototype of an AI-to-CAD-to-CFD pipeline: 11 MCP tools build CadQuery variants of a STEP in an isolated process and run an OpenFOAM series after one human approval. A test client played the AI; own test geometry, CFD not validated.

Portfolio item

Integrator AI-CadQuery-OpenFOAM: prototyp

My own prototype of an AI-to-CAD-to-CFD pipeline: 11 MCP tools build CadQuery variants of a STEP in an isolated process and run an OpenFOAM series after one human approval. A test client played the AI; own test geometry, CFD not validated.

Przekładnia planetarna 5:1 - animacja (koncepcja)

Self-initiated concept animation of my planetary gearbox 5:1 (designed from parameters in Python and Blender): the parts assemble in a buildable order, screws turn in, a quarter of the housing lifts off and the gears run at 5:1. 20 s.

Portfolio item

Przekładnia planetarna 5:1 - animacja (koncepcja)

Self-initiated concept animation of my planetary gearbox 5:1 (designed from parameters in Python and Blender): the parts assemble in a buildable order, screws turn in, a quarter of the housing lifts off and the gears run at 5:1. 20 s.

Toaleta publiczna premium - wizualizacje 3D

Own design study of a restroom zone in a public building with a hospitality feel: a dimensioned 2D plan (DXF and PDF, 1:50), the 3D model built from it and 3 photoreal views at 2560 x 1440 (Blender, Cycles). Not a built project, not client work.

Portfolio item

Toaleta publiczna premium - wizualizacje 3D

Own design study of a restroom zone in a public building with a hospitality feel: a dimensioned 2D plan (DXF and PDF, 1:50), the 3D model built from it and 3 photoreal views at 2560 x 1440 (Blender, Cycles). Not a built project, not client work.