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From: Poland

Location: Gdańsk, PL

On Useme since 28 September 2026

About me

I have several years of professional experience working with computer systems, data, and business applications.

Over the years, I have worked with systems used by companies across various industries, handling tasks such as information analysis, database work, system testing and verification, and resolving day-to-day issues.

I am a detail-oriented and patient person who is comfortable working with computers. I work well on tasks that require consistency, accuracy, repetition, and attention to detail.

I am primarily looking for a stable remote position where I can make use of my experience working with computers and business systems.

CV / Résumé

Jul 2021 - Mar 2024

Software Developer

HICRON

Design, development and maintenance of backend services in .NET(C#) •Implementation of REST API endpoints for communication between frontend and backend systems •Data modeling and database design based on business and system requirements

Aug 2019 - Apr 2020

Software Developer

Rescompany Systems Limited

Enterprise Maritime Data Exchange System Development of backend components for integration and data exchange between maritime operational systems and enterprise backend infrastructure. •Implementation of database logic and stored procedures in MS

Dec 2018 - May 2021

Software Developer

UST Global

• Worked on memory allocation testing across Windows and Linux platforms using C++ • Executed tests and supported analysis of application behavior • Configured build systems using CMake • Gained experience working in cross-platform environment

Jan 2018 - Sep 2018

Software Developer

Virtualaze

Client-Server Desktop & Web Migration System Development and modernization of client-server desktop application with migration towards web-based architecture. •Development of features for .NET Framework client-server desktop application

Mar 2017 - Oct 2017

Unity 3D developer

Forever Entertainment

•Ported games to tvOS platform, including adapting input systems and platform-specific features •Implemented gameplay features and UI adjustments using Unity 3D •Improved visual aspects of applications using Unity Editor and shader-based technques