From: Italy
Location: Warszawa, PL
On Useme since 23 February 2025
About me
3D Environment/Tech Artist with solid knowledge in hard surface modeling and asset optimization for Unreal Engine. Solid technical engine knowledge, deep understanding of mid poly workflow, trimsheet and decal atlas creation, optimization and integration. Extensive Substance Painter and Designer skills for prop and environment creation. Experienced in C++ and Blueprints in UE, coding gameplay mechanics and multiplayer architecture with lag compensation (SSR) and experienced in working with Remote procedural calls.
Categories
CV / Résumé
Sep 2020 - Now
3D Artist
KMA Italia
3D Product visualization artist for advertisement. • Creation of 3D models of self-defense products for advertising. • Fully textured the assets in question in substance painter. • Animations and renders