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From: Italy

Location: Warszawa, PL

On Useme since 23 February 2025

About me

3D Environment/Tech Artist with solid knowledge in hard surface modeling and asset optimization for Unreal Engine. Solid technical engine knowledge, deep understanding of mid poly workflow, trimsheet and decal atlas creation, optimization and integration. Extensive Substance Painter and Designer skills for prop and environment creation. Experienced in C++ and Blueprints in UE, coding gameplay mechanics and multiplayer architecture with lag compensation (SSR) and experienced in working with Remote procedural calls.

Categories

Skills

3d

CV / Résumé

Sep 2020 - Now

3D Artist

KMA Italia

3D Product visualization artist for advertisement. • Creation of 3D models of self-defense products for advertising. • Fully textured the assets in question in substance painter. • Animations and renders