Kraj: Italy
Lokalizacja: Warszawa, PL
Na Useme od 23 lutego 2025
O mnie
3D Environment/Tech Artist with solid knowledge in hard surface modeling and asset optimization for Unreal Engine. Solid technical engine knowledge, deep understanding of mid poly workflow, trimsheet and decal atlas creation, optimization and integration. Extensive Substance Painter and Designer skills for prop and environment creation. Experienced in C++ and Blueprints in UE, coding gameplay mechanics and multiplayer architecture with lag compensation (SSR) and experienced in working with Remote procedural calls.
Kategorie
CV / Résumé
Wrz 2020 - Teraz
3D Artist
KMA Italia
3D Product visualization artist for advertisement. • Creation of 3D models of self-defense products for advertising. • Fully textured the assets in question in substance painter. • Animations and renders