From: Finland
Location: Helsinki, FI
On Useme since 30 October 2026
About me
I'm a Full-Stack Software Engineer who takes ownership of projects from initial concept to deployment and ongoing maintenance. I work across the backend, frontend, and AI layers, building complete solutions rather than focusing on just one part of the development process.
My core stack includes TypeScript, JavaScript, React, Next.js, Node.js, and PostgreSQL. I also have hands-on experience with C#/.NET, Java/Spring Boot, and Go, allowing me to adapt to different project requirements and technology environments.
I have practical experience developing generative AI solutions, including multi-agent workflows, retrieval-augmented generation (RAG), and prompt engineering. My focus is on building reliable AI systems that use relevant data and verified sources rather than blindly relying on model-generated answers. My work in this area has earned placements in two AI-focused hackathons.
Categories
CV / Résumé
Jul 2023 - Apr 2026
Senior Full Stack Developer
Flavour Ventures Oy
Responsible for development and maintenance of the Pizzala website, a restaurant business where the site and ordering flow are the customer-facing front door.
Nov 2022 - Dec 2023
Software Developer Trainee
Integrify
Built a full-stack solo e-commerce project from scratch, including product browsing, cart logic, authentication, and order flow.
Portfolio
Grew out of Lexicon.AI, the 48-hour prototype that took shared 1st place at the Norrin Challenge (AI for Good Hackathon). ReguLens is a 7-agent LLM pipeline (Leader → Intake → Extraction → Retrieval → Assessment → Critique → Report)
A bilingual (FI/EN) customer-facing website built on Next.js 14 and TypeScript, serving as the company's primary lead-generation channel. Features full i18n with react-i18next, a booking form with EmailJS integration, a testimonial carousel, and an F
A reusable, context-aware chatbot framework for local businesses, powered by Groq AI. Ships with a full GitHub Actions CI/CD pipeline — parallel typecheck, lint, Vitest, and CodeQL security scanning — and automated Vercel deployments on every push.
A tile-based puzzle game built with Unity and C#. Playable directly in the browser on itch.io.