From: Poland
Location: Osiniec
On Useme since 29 April 2025
About me
As a C# and Unity Developer with over 6 years of experience, I specialize in creating 2D and 3D games, AR/VR applications, mobile applications, and complex simulations. My background in computational physics and game development enables me to merge technical precision with creative innovation. I am adept at C# programming, 3D modeling, and performance optimization, with experience contributing to award-winning projects and managing end-to-end development processes. I am now seeking opportunities to leverage my expertise in Unity to deliver immersive and engaging experiences in the industry.
CV / Résumé
Feb 2024 - Now
Unity Developer
TryVinci
Solo developer of a hang glider simulator in Unity/C#. Created realistic flight physics, custom assets, and handled full development cycle for mobile.
Mar 2021 - Jul 2024
Unity Developer
Caps Apps Sp. z o.o.
Developed 25+ mobile games in Unity/C#, including shooters and arcade games. Built MVPs, collaborated with designers, and handled game design and logic.
Mar 2019 - Mar 2021
Unity Developer
Smart Bee Club Sp. z o.o.
Led AR/VR projects awarded "Toy of the Year" (2019, 2020). Created educational 3D apps in Unity, managed R&D team, and represented the company at public events.
Portfolio
A simulation game featuring a Leonardo da Vinci–style glider. The game is designed with lightweight graphics optimized for budget smartphones. I developed the entire game in Unity, working closely with the project’s originator.
Podczas 2 lat w SmartBee Club wykonałem wraz z zespołem 4 komercyjne aplikacje edukacyjne oparte o technologię AR. Dwie spośród tych aplikacji wchodziły w skład zestawów, które otrzymały nagrodę "Zabawka Roku".
A large project carried out over two years, during which—together with a Flutter developers, graphic and game designers—we developed over 25 game prototypes. I served as the sole Unity Developer, responsible for implementing all games.