From: Brazil
Location: Cirolandia, BR
On Useme since 23 October 2023
About me: I'm a 3d visual artist, graduated in visual arts from the regional University of Cariri URCA. I have specialized in 3D modeling, texturing and retopology. I work as a freelance artist. My experience includes producing 3D characters, props artists and setting up models for 3D printing. i have a good knowledge of 3d productions, always keeping up to date with technology and knowledge of the 3d technique and process.
3D character model of a goblin head for d games, made for 3D printing. model measurements: 4cm x 7cm x 3cm. The process takes an average of 3 days, from sketching to modeling.
3D character model of a goblin head for d games, made for 3D printing. model measurements: 4cm x 7cm x 3cm. The process takes an average of 3 days, from sketching to modeling.
3d model of a diving helmet, procedural texture modeling and retopology, made with blender software.
3d model of a diving helmet, procedural texture modeling and retopology, made with blender software.
production of a 3D sculpture of the character and Robbie Rotten, produced in Zbrush. use of anatomy and with dynamic pose for better composition of the sculpture, using the processes of sculpting and texturing.
production of a 3D sculpture of the character and Robbie Rotten, produced in Zbrush. use of anatomy and with dynamic pose for better composition of the sculpture, using the processes of sculpting and texturing.