Job description
I am looking for someone who can conceptualize and create graphics for a strategic game (grand strategy, economic simulator). The scope of work will include designing UI icons (100), map marker templates (20), character generator (40), coat of arms (10), and architecture (10 medium-sized + variations), as well as a few larger background images.
Tasks involve creating small 256x256 graphics like eyes, noses for recruit silhouettes, and simple icons for UI elements. Medium-sized elements mainly include images of buildings and architectural elements.
Large elements involve preparing 4k terrain landscapes with interchangeable environmental features like mountains, forests, rivers.
UX/UI design skills and a creative approach are highly desirable. Knowledge of other strategic and turn-based games, such as those from Paradox, is a plus.
Tags: ancient times, medieval period.