2D card game on Unity engine

Employer
no avatar
N457Y
Description

Good day,

I am looking for someone to add some elements to the modified script “TCG Engine”. The following tasks are to be completed:

1) Updating the ID of card types

- Changing the names of the card types in the game to the new ones, and then verifying that the game works correctly after the changes.

2) Creating the “Retaliation” mechanic.

- At the beginning of the game, a player draws X cards from the deck and puts them in the life points pile. Losing life points means drawing a card from this pile into the hand. You need a mechanic that allows you to immediately play the drawn card at no cost.

3) The effect of destroying a card from the pile of life points.

- An effect that will allow a card to be destroyed directly from a player's life point stack without attacking.

4) “Until the end of the turn” effect.

- Currently, card effects are fixed. I need effects that work:

- Until the end of the player's turn.

- Until the end of the opponent's turn.

- Until the start of a new turn.

5) New card type: Turret

- Turret cards will be attached to building cards and can deal damage, force a return to the hand, etc. A turret card can be used more than once.

and much more

Published
on 2024-09-25
Category
Skills

Offers sent (5)

Budget
Negotiable
Copyright
-
Expires in
30 days

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