From: Ukraine
Location: Kropyvnytskyi, UA
On Useme since 26 July 2022
About me
Hello! I'm an Art Lead in Room 505 with more than 6 years of experience in 3D Art. I made a long way from the low poly modeller for small mobile games to creation of complex composite models for simulators and education systems on Unity. Most often, we create realistic, nature-driven models designed for training systems and optimized for mobile VR devices. https://room505vr.com/ https://www.artstation.com/zozulyavitalii https://sketchfab.com/room505 https://www.youtube.com/channel/UChLaw1qPgf6XCT6Zk4vn75g/videos
Categories
CV / Résumé
May 2020 - Now
3D Art Lead
Room 505
- Organizing the art production to meet the requirements in terms of quality of the project. - Prioritizing and assigning tasks to art team members. - Responsible for the quality of the models and ensure that they are produced on time.
Jan 2016 - May 2020
3D Artist
Room 505
- Worked on creating models for games, training systems and simulators. - Creating 3D assets (Props, Environments, Textures, etc.) - Strong knowledge on current 3D software
Portfolio
This is a V-shaped, eight-cylinder turbocharged diesel engine called YaMZ-238. The model was created for the crane operator's training system. Modelling - Blender 2.8. Texturing - Substance Painter. Render&Animation - Marmoset Toolbag 4
Vortex Optics Sparc II Red Dot Sight Game-ready low poly sight The model consists of less than 6k tris
The VR room of psychological support is created for future astronauts’ adaptation. A long-term isolation simulator takes place this way.
3D model of JOWA Oily Water Separator was created by Room 505 Studio for the future training simulator for Learnmarine Studio. Modelling - Blender 2.8. Texturing - Substance Painter. Render&Animation - Marmoset Toolbag 4
Mid-poly battery drill was made by our team for a little demo.
Tiny Low poly town for mobile game for one of our first projects. Also, some prototypes and early models.