From: Poland
Location: Warszawa, PL
On Useme since 9 February 2026
About me
I am a self-taught Audio Engineer with years of hands-on experience gained directly on film sets and within game development (Unreal Engine). My career is built on practical results, not just theory. Whether you need a polished music track, immersive game sounds, or a flawless voice-over, I deliver industry-standard quality. What I bring to your project: Game Audio & Sound Design: Full audio implementation in Unreal Engine, creating custom SFX, Sound Cues, and adaptive soundtracks. Location Sound & Post-Production: Professional experience from film sets in capturing high-quality dialogue and providing the final studio mix. Audio Quality Control (QA): A "surgical ear" for technical audits. I clean noise, fix pops/clicks, and ensure perfect loudness levels (LUFS) for any platform. Mixing & Mastering: Radio-ready final touch for music, podcasts, and commercial jingles.