From: France
Location: Sao Paulo, BR
On Useme since 26 July 2026
About me
Game composer, sound designer and interactive-audio specialist with 8+ years in game development and 15+ years in professional audio. Creates memorable thematic scores, detailed sound effects and implementation-ready systems that support gameplay without competing with it. Experienced across horror, science fiction, dark fantasy, cyberpunk and tactical RPGs, with end-to-end delivery from spotting and sonic direction through adaptive music, sound design, mixing, asset organization, FMOD/Wwise implementation and in-game quality assurance. French native, fluent in English and Portuguese, and experienced in remote international production. MUSIC Themes, exploration, combat, bosses and menus; adaptive structures; loop-ready cues; stems, transitions and stingers. SOUND DESIGN UI/UX, ambiences, creatures, machinery, weapons, impacts, foley and animation-synchronized effects. IMPLEMENTATION & DELIVERY FMOD and Wwise; events, states, parameters, routing and snapshots; naming, versioning.