[cocos2d-x] Sprite's rotate algorithm

Closed job
Marcin Szalski
Marcin Szalski
Employer
7 deals
Job category:
Mobile applications
Expected budget:

Negotiable

Published:
Valid until:

Job description

I'm looking for a freelancer to implement the Sprite rotation algorithm around a specific point on the screen.

Requirements:

  • Cocos2d-x 3.x
  • C++
  • the OXY Sprite plane should always be parallel to the phone screen plane
  • a fixed multiple of Sprite's rotation around its OZ axis is one rotation of Sprite around a specific point on the screen is

Required functions:

cocos2d-x

Operating system:

Android, iOS

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