[cocos2d-x] Sprite's rotate algorithm
Employer
Description
I'm looking for a freelancer to implement the Sprite rotation algorithm around a specific point on the screen.
Requirements:
- Cocos2d-x 3.x
- C++
- the OXY Sprite plane should always be parallel to the phone screen plane
- a fixed multiple of Sprite's rotation around its OZ axis is one rotation of Sprite around a specific point on the screen is
Published
on 2020-08-24
Category
Required functions:
cocos2d-x
Operating system:
Android, iOS
Skills
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