Creating missing game elements in Unity, explaining the solutions used, connecting objects

Closed job
LiquidDarkness
LiquidDarkness
Employer
Job category:
Other IT services
Expected budget:

Negotiable

Preferable skills:
c#
unity3D
Published:
Valid until:

Job description

- analysis of the existing code,

- consulting in terms of missing scripts (providing the code with an explanation),

I will be grateful for a more or less extensive explanation of the solutions used. I am looking for a person for permanent cooperation in creating new, more complex projects. I do not have enough knowledge and experience to complete it myself.

The game I currently need help with is a logical project. The player's task is to get to three points within a certain time - each of them has to unlock the content in the gallery located in the menu (separate scene). After unlocking three items, the fourth should also become available. In addition, after selecting a mission, the player should be transferred to the chat room, where I would like there to be an option to skip dialogue and go to the target game.

Place or location:

Required functions:

Submitted offers 2