De: Poland
Ubicación: Warszawa
En Useme desde 13 septiembre 2017
Sobre mí
- As an experienced game developer (my primary area of expertise), I offer a unique perspective on the technical aspects of projects, including consultations or specific work in Unreal Engine.
- I specialize in audio editing, as well as sound implementation.
- I hadle audio editing for various media.
- I also offer support in the game localization process.
- I prepare and organize documents and spreadsheets.
- I have extensive experience creating using calculation and logic formulas.
- I create and organize spreadsheets for reports, summaries, and analyses, ensuring readability, correct calculations, and a clear structure.
- I am also developing my skills in working with text - editing, proofreading, and preparing publications for print and digital distribution.
- I prioritize clear communication, a structured workflow, and precise definition of the scope of the assignment at every stage of the collaboration.
Categorías
CV / Currículum
Dic 2025 - Ahora
Producer
Fool's Theory
Mar 2023 - Dic 2024
Head of Production
VARSAV Game Studios
Abr 2021 - Dic 2024
Audio Lead & Localization Specialist
VARSAV Game Studios
Oct 2018 - Mar 2021
Localization Lead
VARSAV Game Studios
- preparation of translation files - translation and proofreading - implementation of translations in Unreal Engine 4 - preparation of dubbing recording scripts - cooperation with translation companies
Jul 2018 - Mar 2021
Lead Sound Designer
VARSAV Game Studios
- preparation of sound effects - sound effects, music and dubbing implementation in Unreal Engine 4 - production and direction of dubbing recordings - sound department management
Portafolio
Skład książki do druku - projekt demo
Demonstration book layout project based on a public domain text (Project Gutenberg). Scope includes plain text formatting, chapter structure, table of contents, typographic layout, and preparation for print.
Translated texts focused on Slavic traditions.
End-to-end audio development and technical localization setup within Unreal Engine 4. Crafting high-quality SFX and managing voice-over post-production and integration. Implementing multi-language support and translation pipelines.
End-to-end audio development and technical localization setup within Unreal Engine 4. Crafting high-quality SFX and managing voice-over post-production and integration. Implementing multi-language support and translation pipelines.