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Kraj: United States of America

Lokalizacja: Philippi, US

Na Useme od 17 września 2024

O mnie

I have been using CAD and 3D sculpting software for over 5 years. I started with Blender, a free and open-source 3D creation suite. I have used Blender to create a wide variety of models, including characters, props, and environments. I have also used Blender to create animations and simulations. I am proficient in all aspects of the 3D modeling process, from concepting and sketching to sculpting, retopology, UV mapping, and texturing. I am also skilled in using a variety of 3D printing and rendering software. I have a passion for creating realistic and believable 3D models. I am always learning new techniques and pushing the boundaries of what is possible with 3D software. Skills:

  • Blender
  • CAD software (e.g., AutoCAD, SolidWorks)
  • 3D printing
  • 3D rendering
  • Concepting and sketching
  • Sculpting
  • Retopology
  • UV mapping
  • Texturing
  • Animation
  • Simulation