A simple program using the OpenGL library

Empleador
no avatar
Michał
Descripción

Hello, he needs support in the execution of the program. Here are its conditions that must be met:

-The scene is constructed in OpenGL library language in Core profile.

-At least some of the objects in the scene must be loaded from files in formats typical for Blender, 3DS Max, Maya, etc.

-The scene is illuminated with at least two light sources, at least one of which implements the classical three-component lighting model (ambient reflection, Lambert reflection, directional Phong reflection).

-At least two scene elements are animated, with at least one animated using the keyboard or mouse.

-At least half of the objects in the scene must be textured, with these objects also responding naturally to lighting.

-The background of the scene must be implemented using the Cube mapping concept.

-The shadow generation algorithm is optional.

-The use of instantiation mechanism and geometry shaders is optional.

Deadline is February 24

Publicado
el 2023-02-16
Habilidades

Ofertas enviadas (2)

Presupuesto
250,00 PLN
Derechos de autor
-
Válido por
30 días