Job description
Good day,
I am looking for someone to add some elements to the modified script “TCG Engine”. The following tasks are to be completed:
1) Updating the ID of card types
- Changing the names of the card types in the game to the new ones, and then verifying that the game works correctly after the changes.
2) Creating the “Retaliation” mechanic.
- At the beginning of the game, a player draws X cards from the deck and puts them in the life points pile. Losing life points means drawing a card from this pile into the hand. You need a mechanic that allows you to immediately play the drawn card at no cost.
3) The effect of destroying a card from the pile of life points.
- An effect that will allow a card to be destroyed directly from a player's life point stack without attacking.
4) “Until the end of the turn” effect.
- Currently, card effects are fixed. I need effects that work:
- Until the end of the player's turn.
- Until the end of the opponent's turn.
- Until the start of a new turn.
5) New card type: Turret
- Turret cards will be attached to building cards and can deal damage, force a return to the hand, etc. A turret card can be used more than once.
and much more